Microsoft cleared up several rumors surrounding the online connectivity requirements and game exchange options for its upcoming Xbox One gaming console in a blog post Thursday afternoon.
Coming just ahead of the company’s E3 press conference next week, the post addresses perhaps the most controversial issue surrounding the system since its announcement last month – “always-on” online connectivity.
The Xbox One will require owners to connect their consoles to the internet at least once every 24 hours to maintain gaming functionality. This requirement will increase to once every hour when gaming on a console they do not own.
The connection will allow powered-down gaming updates, away-from-home access to games already purchased, and interactivity with popular mobile devices.
When it comes to exchanging games, a popular practice in the current market, Microsoft outlines major changes for the future.
Game publishers will be allowed to individually choose if their games can be traded in and which retailers they can be traded to.
When it comes to sharing games, up to 10 family members can be given home and away access to the primary user’s library. Friends can no longer borrow games, however. A one-time exchange is allowed between the primary user and people they have been friends with for more than 30 days on the Xbox Live service.
For more information about the Xbox One and the next generation of video game consoles, follow YNN’s in-depth coverage of E3 2013 next week.