From Google Glass to 3-D printers and computerized watches, 2013 was an exciting year in technology. NY1’s Adam Balkin takes a look at the top tech stories of the year in his latest Tech Talk.
If there was an overwhelming theme in technology in 2013, it was tech taking on different shapes and forms.
This year may be forever remembered as the year we started wearing computers on our faces, thanks to Google selling around 10,000 so-called "Glass" units to what the tech giant calls Explorers, everyday people willing to shell out about $1,500 in order to be part of the initial group that'd test the new technology and put it through its paces.
There was lots of speculation that big names like Apple and Samsung would usher in the era of wearing computers on our wrists. Part of that speculation would come to fruition as Samsung joins several smaller developers in releasing a smart watch. The Galaxy Gear watch, which links to certain Galaxy Smartphones, did raise the profile of the space, even if very few were snatched off the shelves.
3-D printing took some big steps in 2013 in its effort towards becoming as common in households as paper printers. The most notable leap, 3-D scanners from companies like Makerbot and 3D Systems so that you no longer need an engineering degree to actually make something.
Yahoo has taken massive steps in 2013 to reshape itself. Under new CEO, Marisa Mayer, Yahoo made more than 20 acquisitions this year alone, most notably blogging giant Tumblr and also revamped the popular photo sharing site Flickr offering users, among other things, a terabyte of online storage, giving most people a place online to store and share every photo they've ever taken and ever will take.
And we end the year with what some analyst would initially say might be the last generation of stand-along video game consoles, thanks to gamers going the less costly, more convenient route of just playing games on their mobile devices. But the Playstation 4 and XBox One both report selling more than a million units within hours of hitting shelves alone and continue to sell out, leaving some of those same analysts to rethink just how much fight consoles have left in them.