Games based on movies that have already drawn you in are almost certain to be hits, and in his latest report in his series recapping the E3 convention, NY1's Adam Balkin takes a look at what developers of Batman- and Middle-Earth-based games have to offer.
LOS ANGELES - If movies offer you a brief escape from reality, then video games, with all of their interactivity, take that escape to the next level. Make it a video game based on a movie and your interest may peak so much so that the in-game world might become your reality if you're not careful.
One of those games is "Batman: Arkham Knight," which developers say is the last in this series that has been drawing in Batman fans for years now.
“So this is the epic conclusion that Batman's going to be facing," says Zafer Coban of Rocksteady Studios. "Straight off the get-go, you've got the new suit, which allows new abilities: fear takedowns, lots of new gadgets, new speed gliding, enhanced diving in and out of the city, into the Batmobile, out of the Batmobile."
Or, if for some crazy reason, your kids are also Batman fans but that one's a little dark for them, there is also "Lego Batman 3." It's a continuation of the stories from the other two. In this one, you get to play as more than 150 characters from the DC Universe.
"We're taking Batman into space," says Sam Delaney of TT Games. "So Batman's never been to space before, which enables us to have new suits, new vehicles."
Finally, no matter how long it's been since you've read the books or seen the movies, the Hobbit/Lord of the Rings stories just somehow keep drawing us in. "Middle-Earth: Shadow of Mordor" helps fill in the gaps where The Hobbit ends and Lord of the Rings begins.
"You play as Ranger Talion, who's stationed at the Black Gate, and when Sauron returns, he decimates you and your family and all of the other rangers, and so you're killed, and then you're resurrected by this spirit of vengeance, this wraith," says Kevin Stephens of Monolith Productions.
Creators say thanks to something new they've inserted called the Nemesis System, there’s no such thing as cannon fodder or easy prey. Every enemy has a name, a back story and a will to live that's going to make doing battle with each and every one a difficult task.